![]() Did better than some of the straight factions would have, but not as quick progress as I could have made. Overall though it wasn't bad, for the time put in and the gem range I was at I feel like it was a mid to low range build, but not bottom rung. This build was really just messing around, went for a mixture of active and passive with having high mana regen and production increase based on that. Definitely shouldn't take that this early. I think it was silver faceless3 I hit by accident. I hit one by accident, and then stopped caring a bit. ![]() Gold: Faceless1, Undead2, Undead3, Dwarf2 So I was hoping we could spark discussion on some good/bad or just plain interesting builds. Realm Grinder Episode 35: Light Building Mercenary Build SuperSpruce 2. The Mercenary Faction The Mercenaries were implemented in the After Life expansion (v1. So to buff it, just use an evil build with goblin bloodline (again, if it's unlocked) and build as many Dark Temples as possible then run the merc build again. There were a few kongregate threads but they were years old. It increases production of all buildings based on the number of Dark Temples you've built this R (Reincarnation). I was trying to look up some info on mercenary builds and I didn't see a lot of discussion. One such feature is weapon disciplines, where the monk unlocks feats in a versatile selection of armaments. but as long as they are unlocked and per faction etc.I just hit R3 and unlocked Mercenaries yesterday, finally got to play around with it a bit today. Arelith has recently updated this iconic base class with new features and epic progression, along with the role-play oriented perk of Tongue of the Sun and Moon. I didnt follow the guide above exact as MOST of how you unlocked. Mercenary builds What are are some your better mercenary builds you've heard or experienced before My build is currently Strong Currency, Black Market, Heavy Coins, Territorial Expanse, Mitosis, Mining Prodigies, Battlehammers, Magic Resistance, Mana Addicts, i picked God's Hand and Goblin's Greed as my spells. Lost here but ty again, on everrrything everyone Use IGOT low lvl to get mana waste in like urm, a week or something i think it is to unlock the few magic casting ones? Just again its a process of waiting slowly as it builds.īut is there anything I should worry or think about before RES17 starts aka during res17 get Oddly as the mod said, fairies+fairy bloodline + researches nets me more gems than any other faction or build ![]() Which is taking some time due to no mana waste (click 250K times)Īll others are unlocked and opened by faction so unclear what to do Oddly I have had the researches up high, unlocked all listed here but 1 Edit: Also, Inertia used the old version of drow bloodline, and likely ceased to work at all when it was changed. Starting with the same researches you have unlocked in screenshot and: The only recognised offline build for mercenaries I know of is Inertia, but that's a solution in search of a problem there's no good purpose for an offline build that requires multiple days spent online just to set it up. Originally posted by Insanoflex:I just tested unlocking research with no excavations. 4 hours into the reincarnation right now. Posting at this point as this step takes a while. Elf Bloodline will speed up C120 and C135. Without Mana Waste or Bronze autocasting I don't recommend that. Unlocked E25 in about 10 minutes and Craftsmanship and Economics researches to 80.Īll spells, then Tax collections until E25 unlocked, then all spells for income before VFJ runs out at 15 minutes.įairy Chanting + Tax Collections from full mana for heritages.ġ0. Realm Grinder Episode 27: New and Imporved Merc Build SuperSpruce 2.07K subscribers Subscribe 1. You'll probably need the extra production this provides.Ģ. With Elf and D50, coins are usually the limiting factor.ġ. Starting with the same researches you have unlocked in screenshot and:Ĭoins for Research levels need to be acquired in the first 15 minutes, faction coins can be acquired after 15 minutes. I just tested unlocking research with no excavations.
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